Hello everyone!

Having finally realized that I could definitely do better than leaving this site unattended for so long, I’ve decided to start it again from scratch. While I don’t think I’ll be posting here all that often, I do intend to write about stuff I come across while making games (as long as no NDAs prevent me from doing so, of course).

This blog will be mainly about game design and programming, with the latter being mostly oriented to Unity3D, as it’s the engine I’ve the most experience on. I intend to cover multiple areas of game programming in Unity, not only limited to implementing game features, but also the creation of editor extensions, tools and other systems meant to make life easier during actual development.

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